Matt Romein

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Education

  • MPS | NYU Tisch School of the Arts
  • 2016
  • BA | Willamette University
  • 2010

Selected Shows & Performances

Meat Puppet Arcade

Arcade cabinet installations in which viewers can play surrealist arcade games utilizing nude 3D scans of the artists. Created in collaboration with artist Joseph Mango.

    • November 2016
    • DocLab: Elastic Reality
    • De Brakke Grond
    • Amsterdam

In Triplicate

Custom experimental instrument for live performance. A 3D audio/visual sampler in which the performer remixes live recordings of their face and voice which are then projected as a large scale triptych.

    • March 2018
    • Refest 2.0
    • CultureHub
    • NYC
    • March 2016
    • SXSW Interactive Conference
    • Austin, Texas
    • February 2016
    • Mixed Signals
    • NYC
    • February 2016
    • Pataphysical February

    • 3-Legged Dog
    • NYC
    • December 2015
    • New Interfaces for Musical Expression
    • The Bellhouse
    • NYC

analmosh

Custom made generative visual system, sometimes presented as a live performance in which the imagery is accompanied by sample-based audio.

    • February 2018
    • Zip:UNCOMPRESSED Vol.4
    • 3LD Art + Technology Center
    • NYC
    • August 2015
    • Virtual Sky
    • Palisades
    • NYC
    • June 2014
    • Catch 62 -
    • The Invisible Dog Arts Center
    • NYC
    • May 2014
    • Catch Takes Philly
    • The Neighborhood House
    • Philadelphia, PA
    • March 17th 2014
    • New Skin for the Old Ceremony
    • Cloud City
    • NYC
    • February 2014
    • Single Channel Cheeseburgers
    • Outpost Artist Resources
    • NYC
    • December 2014
    • Single Channel Cheeseburgers
    • Secret Project Robot
    • NYC

Grants & Residencies

ITP Research Resident

Year long residency at ITP providing assistance for graduate students in the form of office hours, assisting classes, and developing workshops to assist students. Also spent time researching and developing methods for scanning bodies and developing choreographic languages for motion capture enabled dance performances.

  • August 2016 - August 2017
  • Tisch School of the Arts ITP
  • NYC

ACE Artist in Residence

Micro residency at the Ace Hotel in Manhattan.

  • March 26th 2017
  • ACE Hotel
  • NYC

Google xStory

Research group at NYU centered around experiments in storytelling and sponsored by Google. Funding provided for research relating to scanning and rigging real life bodies.

  • September 2015 - May 2017
  • NYU, ITP
  • NYC

Keck Art & Technology Summer Research Grant

Grant for the purpose of researching circuit bending. Developed many different instruments and led a workshop on developing circuit bent instruments.

  • June - Aug 2009
  • Willamette University
  • Salem, OR

Talks

MVR 2.1

Series of talks hosted by Nancy Nowacek and David Sheinkopf involving the body and technology.

  • Feb 13th 2017
  • Brooklyn Central BKC
  • NYC

DocLab: Interactive Conference

Conference for artists involved in IDFA’s DocLab expo. Spoke about identity, ownership of digital representations, and hacking the uncanny valley.

  • Nov 19th 2016
  • De Brakke Grond
  • Amsterdam

DocLab: The Best of Awkward Tech

Panel discussing technology that straddles the line between useless and thought provoking.

  • Nov 17th 2016
  • De Brakke Grond
  • Amsterdam

Teaching

Live Image Processing and Performance

A Max/MSP/Jitter course on manipulating visual media (video, still imagery, live camera feeds) in integration with various interactive elements (sound, physical interfaces, sensors) in order to create dynamic and replicable video performance systems.

    • Spring 2018
    • NYU ITP
    • NYC

Performative Avatars

A look at how avatars are being used in art/entertainment, utilizing existing avatar creation tools to develop projects that examine identity and body politics in the context of contemporary performance.

    • Fall 2017
    • NYU ITP
    • NYC

Related Work Experience

Fake Love

Creative Technologist Intern

Worked at interactive agency developing skills in Unreal Engine and OpenFrameworks and assisting with coding for and installing large scale installations for clients.

  • June - Sept 2015
  • Brooklyn

3LD Art & Technology Center

VR/AR Development Researcher

Summer researcher looking at how VR & AR technologies could be incorporated into live theatrical experiences and performances.

  • June - Sept 2016
  • NYC